Description
Introducing our latest innovation, the SMB NES Sound Effects RVC Model (Version 2), trained over 250 epochs for optimal performance. This advanced AI voice model, powered by Retrieval-Based Voice Conversion (RVC) technology, excels at creating authentic Nintendo Entertainment System (NES) sound effects. With its remarkable precision and accuracy, it captures the nostalgic charm of classic video games like Super Mario Bros. Our sophisticated RVC v2 model pushes the boundaries of artificial intelligence, mastering the art of replicating intricate audio elements unique to the NES era. By converting and generating sound patterns reminiscent of those iconic chiptune melodies, users can experience the joyous resurgence of retro gaming excitement. Beyond recreating vintage sounds, this versatile tool offers endless possibilities for musicians, game developers, and hobbyists alike. Explore new horizons with AI music generation, where you can create AI covers using your own custom samples. Or leverage text-to-speech capabilities that instantly transform written phrases into engaging vocal performances. Unlock the full potential of your creative projects today—Discover how Weights
Comments

Reminds me of my SMW sound effects model from a while back

Maybe I should do the same thing with Mario 64 and Sunshine next

Please do

I’ll just throw in the voices too

For added chaos

Just combine all the Genesis-era sounds

(And also throw in Sonic CD and maybe Knuckles Chaotix)

While I’ll do one for Sonic Mania
This is great
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Samples
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