![SegaSonic Cosmo Fighter [ DR. ROBOTNIK ]](https://assets.weights.com/cls93t7ue00318cezzzlbwz8b/e131e3c676dee471196991f71c138f44.gif)
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SegaSonic Cosmo Fighter [ DR. ROBOTNIK ]
683
7
80
Description
Before Start : Yes the rendering isn't as good as with Sonic because the dataset is smaller and strangely of poorer quality. You might like : Sonic : #SegaSonic Cosmo Fighter [ Sonic - Ov2 Super ] - RVC V2 - 1000 Epochs Last Update : <t:1707147881:R> Model URL : Version firev2: RVC V2.0 - Ov2 Super Pitch Extraction Algorithm : RMVPE Epochs - Steps : 1.0k - 2.0k ~ 00:00:14 [ All Dr.Robotnik Voices Lines ] Recommended Usage : Speak Search Feature Ratio : 0.75 Pitch : ( +2 / 0 = Man ) - Depend Base Voice You can adjust if you find better version Previews : Original_Reference.wav : Provide : An official voiceline to compare ! Preview_TTS.wav : Provide : ElevenLabs V1 - Patrick EN Contains External Effects : False Pitch : +2 Feature Ratio : 0.75 Preview_Cover.wav : Provide : Mustard - Ballin [ My DIY Acapella ] Contains External Effects : Yes Pitch 4 Feature Ratio : 0.75
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# Before Start : > - Yes, the rendering isn't as good as with Sonic, because the dataset is smaller and, strangely, of poorer quality. # You might like : > - Sonic : #SegaSonic Cosmo Fighter [ Sonic - Ov2 Super ] - RVC V2 - 1000 Epochs # Last Update : <t:1707147881:R> > - **Model URL :** > - https://huggingface.co/rayzox57/SegaSonicCosmoFighter_RVC/resolve/main/SegaSonicCosmoFighter_EN_Robotnik_v2_Ov2_1000e.zip > - **Version :** > - :firev2: RVC V2.0 - Ov2 Super > - **Pitch Extraction Algorithm :** > - RMVPE > - **Epochs - Steps :** > - 1.0k - 2.0k > - **Dataset :** > - ~ 00:00:14 [ All Dr.Robotnik Voices Lines ] > - **Recommended Usage :** > - Speak > - **Search Feature Ratio :** > - 0.75 > - **Pitch :** > - ( +2 / 0 = Man ) - Depend Base Voice > - You can adjust if you find better version # Previews : > - **Original_Reference.wav :** > - *Provide* : An official voiceline, to compare ! > > - **Preview_TTS.wav :** > - *Provide* : ElevenLabs V1 - Patrick EN > - *Contains External Effects* : False > - *Pitch* : +2 > - *Feature Ratio* : 0.75 > > - **Preview_Cover.wav :** > - *Provide* : Mustard - Ballin [ My DIY Acapella ] > - *Contains External Effects* : Yes > - *Pitch* : -4 > - *Feature Ratio* : 0.75
Thats not Eggman, thats Sonic!
*I know, its like this in the game, but the VAing is weird.*
I failed to notice this. Its much better.
And yet ... that's exactly what must have happened. :KU_codm_kekexplode: > https://www.youtube.com/watch?v=1adLXFGntbg ( start 00:12 )
To be fair, it was rumored to be a rush job for Sega World Australia. So the fact it may have been rushed + the work being done in Australia could explain things.
Its hard to say since they opened in 97 (land was brought in 94) and the game came out in 93.
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