Description
On Night 5, Hammer Head will act like every animatronic, aside from Plankton and The Phantoms. When he's in the hallways, the player must flash him to scare him away before he fills up the exposure meter. If he comes in through the vent, the player must keep the lights off until he leaves or else the exposure meter will increase. If he goes for the reactor core, the button on the desk will scare him off. Sometimes, when Hammer Head appears in the hallway, instead of going to a blind spot, he will run through the office to the opposite hallway camera. Hammer Head ads will appear on the monitor and must be closed before the bar fills. Should the exposure meter fill up completely, the reactor core health completely deplete, or the ad pop up bar completes, Hammer Head will jumpscare the player.
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